![]() ![]() More recently, these sentiments have followed up on by Community Lead Adam Fletcher aka PezRadar and Diablo General Manager Rod Fergusson, with Blizzard President Mike Ybarra underscoring their statements. ![]() In another interview with Polygon, Senior Vice President and Executive Producer Allen Adham also confirmed that the game would not feature anything like Diablo 3's real money auction house. During interviews with Rykker and Quin69 at the same event, both then Lead Systems Designer David Kim and current Game Director Joe Shely confirmed that there would be an in-game store with cosmetics and seasonal offering, but also firmly stated that Diablo IV would not sell player power. The revelation that Diablo 4 will include an in-game shop is nothing new, as Blizzard highlighted that fact from day one when the game was officially revealed at BlizzCon 2019. Despite those concerns however, interviews from BlizzCon 2019 and much more recent comments from the development team have stated otherwise, defining it as a full price game which will offer additional paid content in the form of cosmetics and eventually full expansions which may also include new classes. ![]() A recent Blizzard Entertainment job posting for a Diablo IV Product Manager has been a topic of controversy, with some fans expressing concern that its in-game shop could follow Diablo Immortal's monetization model. ![]()
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